Initial commit.

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Nixietab 2026-06-28 21:33:05 -03:00
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### This project is being worked on and not everything works yet, contact me for help
# EOSSDK-Holos
A emulation layer of EOSSDK that does it's best to enable true p2p multiplayer
EOSSDK-Holos is an emulation layer for the Epic Online Services (EOS) SDK. Its primary objective is to make possible true Peer-to-Peer multiplayer connectivity by intercepting and redirecting P2P traffic over a direct UDP socket.
# Build
1. Place the contents of this repository into the game's plugin directory:
`Holo's Hanafuda\HolosHanafuda_Data\Plugins\x86_64\`
The project acts as a DLL proxy. To ensure the game can still access the original SDK functions, you must rename the existing file:
2. Locate `EOSSDK-Win64-Shipping.dll` in the directory mentioned above and rename it to `EOSSDK-Win64-Shipping_orig.dll`.
Execute the build script provided in the repository to generate the proxy DLL:
```bash ./build.sh```